Alpha–Beta

Tags: ai, lisp, Date: 2010-12-27

It hasn't even been a year yet since I first promised that alpha–beta snippet, and it is already added to Micmac in all its 35 line glory. The good thing about not rushing it out the door is that it saw a bit more use. For a tutorialish tic-tac-toe example see test/test-game-theory.lisp.

The logging code in the example produces output, which is suitable for cut and pasting into an org-mode buffer and exploring it by TABbing into subtrees to answer the perpetual 'What the hell was it thinking?!' question.

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